Thursday, September 6, 2012


Landscaping

HOe scale layout, 47 × 32 cm (18.5 × 12.6 in) in size.
The landscape in this N scale town includes weathered buildings and tall uncut grass.
Scratch built HO Scale Model Coaling Tower, wood construction, showing weathering.
Some modellers pay attention to landscaping their layout, creating a fantasy world or modelling an actual location, often historic. Landscaping is termed "scenery building" or "scenicking".
Constructing scenery involves preparing a sub-terrain using a wide variety of building materials, including (but not limited to) screen wire, a lattice of cardboard strips, or carved stacks of expanded polystyrene (styrofoam) sheets. A scenery base is applied over the sub-terrain; typical base include casting plaster, plaster of Paris, hybrid paper-pulp (papier-mâché) or a lightweight foam/fiberglass/bubblewrap composite as in Geodesic Foam Scenery.[1] The scenery base is covered with ground cover, which may be ground foam, colored sawdust, natural lichen, or commercial scatter materials for grass and shrubbery. Buildings and structures can be purchased as kits, or built from cardboard, balsa wood,basswoodpaper, or polystyrene or other plastic. Trees can be fabricated from materials such as Western sagebrushcandytuft, and caspia, to which adhesive and model foliage are applied; or they can be bought ready-made from specialist maunfacturers. Water can be simulated using polyester casting resinpolyurethane, or rippled glass. Rocks can be cast in plaster or in plastic with a foam backing. Castings can be painted with stains to give coloring and shadows.






[edit]Weathering

Weathering refers to making a model look used and exposed to weather by simulating dirt and wear on real vehicles, structures and equipment. Most models come out of the box looking new, because unweathered finishes are easier to produce and many collectors want models to look pristine. Also, the wear a freight car or building undergoes depends not only on age but where it is used. Rail cars in cities accumulate grime from building and automobile exhaust, while cars in deserts may be subjected to sandstorms which etch or strip paint. A model that is weathered would not fit as many layouts as a pristine model which can be weathered by its purchaser.
Weathering purchased models is common. At the least, weathering aims to reduce the plastic-like finish of scale models. The simulation of grime, rust, dirt, and wear add realism. Some modelers simulate fuel stains on tanks, or corrosion on battery boxes. In some cases, evidence of accidents or repairs may be added, such as dents or freshly painted replacement parts, and weathered models can be nearly indistinguishable from their prototypes when photographed appropriately.

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